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Subject: Re: States function
Date: Tue, 31 May 94 20:33:34 GMT
From: Andrew Nunn <apn@moby.demon.co.uk>

Hi Paul,

> The problem is the texture information isnt changed between states it
> always resorts back to the last setting you gave it whatever state your
> on. The only way around it is to create two seperate objects with
> different texture settings and morph the two objects.

I just tried this, and you're right,it doesn't seem to work. I was able
to morph a State sphere from red to blue by varying the colour. I then
tried applying a checks texture and varying the size as the colour
morphed, with the result you described. I somehow get the feeling that
texture states is meant more for tacking than morphing?

Andrew
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