Subject: Re: States function Date: Tue, 31 May 94 20:33:34 GMT From: Andrew Nunn <apn@moby.demon.co.uk> Hi Paul, > The problem is the texture information isnt changed between states it > always resorts back to the last setting you gave it whatever state your > on. The only way around it is to create two seperate objects with > different texture settings and morph the two objects. I just tried this, and you're right,it doesn't seem to work. I was able to morph a State sphere from red to blue by varying the colour. I then tried applying a checks texture and varying the size as the colour morphed, with the result you described. I somehow get the feeling that texture states is meant more for tacking than morphing? Andrew -------------------------------------------------------------------------- Name that tune- "Imagine 3 for the UK,It's coming sometime,maybe.." -------------------------------------------------------------------------- -=> RETURN TO CONTENTS!<=-